Post by sum41skater on Jul 29, 2003 10:58:50 GMT
========================
10c. Elite Four - Sidney
========================
Sidney's a master of the Dark type. Though he is the lowest of the Elite Four,
he's a lot stronger than Wally, so if you struggled against him...you won't
stand a chance.
Sidney's Pokemon:
***********************************************
* Name |Lvl| Name |Lvl| Name |Lvl|*
***********************************************
* Mightyena| 46| Shiftry | 48| Absol | 49|*
***********************************************
* Sharpedo| 48| Cacturne | 46|****************
***********************************************
Mightyena - Sand-Attack, Crunch, Swagger, Take Down
---------------------------------------------------
Mightyena will almost always lead off with a few Sand-Attacks, sometimes doing
it six times in a row. Be careful. Because of Intimidate, your leader gets -1
Attack, but Swagger makes it +1.
Shiftry - Fake Out, Double Team, Extrasensory, Swagger
------------------------------------------------------
After leading with Fake Out, Shiftry will Double Team a few times. Use Aerial
Ace to counter it and pick on its weakness to Flying. Extrasensory can make you
flinch, so make sure you're quicker. Evasion is always annoying, unless you're
the one doing it ^_^
Absol - Swords Dance, Slash, Aerial Ace, Snatch (@sitrus Berry)
-----------------------------------------------
Absol is by far the most dangerous of Sidney's Pokemon. Of course, that's not
saying much considering that Sidney's #1 in line. You have to be extremely fast
in killing Absol, because its Pressure Ability doubles PP usage, making each
attack cost 2 PP instead of 1. Using a Fighter? Aerial Ace will destroy it
after Absol Dances a few times.
Sharpedo - Surf, Swagger, Crunch, Slash
----------------------------------------
Sharpedo isn't a problem at all. An Electric type with Shock Wave or
Thunder(bolt) can easily beat it.
Cacturne - Cotton Spore, Needle Arm, Leech Seed, Faint Attack
-------------------------------------------------------------
If you're not faster than Cacturne, it'll use Cotton Spore to make it faster.
Then it'll use Needle Arm to get the flinch.
Once you defeat Sidney, move on to the next room.
========================
10d. Elite Four - Phoebe
========================
Phoebe has a tropical motif goin' on. Her grandparents live on Mt. Pyre, and
Phoebe, like a good girl, raises Ghost Pokemon.
Phoebe's Pokemon:
***********************************************
* Name |Lvl| Name |Lvl| Name |Lvl|*
***********************************************
* Dusclops | 48| Banette | 49| Sableye | 50|*
***********************************************
* Banette | 49| Dusclops | 51|****************
***********************************************
Dusclops 48 - Curse, Shadow Punch, Confuse Ray, Future Sight
------------------------------------------------------------
Curse will likely be its #1 attack, so give it a good power hit to kill it in
one shot. If not, switch out so Curse gets negated. Try not to knock it into
the red, because Phoebe'll use a Full Restore. Also make sure you don't take
too long to kill Dusclops because its Ability, Pressure, will eat your PP. And
at only the second of the Elite Four, you need all the PP you can get.
Banette - Shadow Ball, Spite, Faint Attack, Will-o-Wisp
------------------------------------------------------------
More PP wasting. I can tell you through personal experience that this Banette
can be much more annoying than Phoebe's Pressure Dusclops, especially when
Spite eats 5 PP of a move you rely on. Banette leads with Shadow Ball most of
the time, followed by a few Spite if your move has low PP. I hate Spite.
Sableye - Attract, Shadow Ball, Faint Attack, Psychic
-----------------------------------------------------
Male Foresighting Fighters beware. This is Phoebe's sweeper... if you want to
call it one. Not much to say here, just remember that Sableye has no weaknesses
and a good Magneton totally owns it.
Banette - Psychic, Toxic, Shadow Ball, Skill Swap
-------------------------------------------------
Nearly useless against Dark types, this Banette is just as big a threat as the
aforementioned one because of Toxic. Banette's Ability is Insomnia, which
prevents her from being put to Sleep. Just don't let Banette Swap a good
Ability that can protect it some more.
Dusclops 51 - Ice Beam, Earthquake, Confuse Ray, Shadow Ball (@sitrus Berry)
------------------------------------------------------------
Probably the hardest Dusclops to take down because of the larger type coverage.
Of course, it does squat diddly about Dark types, because my Mightyena quickly
took care of the PP waster with two (four >_<) Crunches. Just watch your PP..
Once you defeat Phoebe, move on to the next room.
========================
10e. Elite Four - Glacia
========================
Glacia is arguably the hardest of the Elite Four to defeat if you're not well
prepared. Note if I said "if you're not well prepared"; my Manectric + Rain
Dance + Thunder = dead Glacia. Feel free to do the same. If you don't have the
Glacia-killing Thunder, consider the following strategies:
Glacia's Pokemon:
***********************************************
* Name |Lvl| Name |Lvl| Name |Lvl|*
***********************************************
* Glalie | 50| Sealeo | 50| Walrein | 53|*
***********************************************
* Glalie | 52| Sealeo | 52|****************
***********************************************
Glalie 50 - Hail, Crunch, Ice Beam, Light Screen
------------------------------------------------
I've only seen Glalie do Light Screen once in my life, so don't worry about it.
Glalie's lead move depends on your leader. If it's weak to either Dark or Ice,
you can believe that Glalie will pick on it. 80% of her Pokemon know Hail, so
don't think you're safe when you kill Glalie.
Sealeo 50 - Surf, Hail, Ice Ball, Body Slam
-------------------------------------------
Sealeo will start Hail if Glalie hasn't already. If Sealeo uses Ice Ball, you
can either switch to something and Fly (to make Ice Ball miss before it does
too much damage) or switch to a Walrein of your own for some good ol' double
resistance fun. Keep in mind the 30% Paralyze chance from Body Slam, but Sealeo
will only use it as a last resort. Surf is the move of choice (duh).
Walrein - Surf, Blizzard, Sheer Cold, Body Slam (@sitrus Berry)
-----------------------------------------------
If there were a truck that stood for HP, Walrein would be a semi. The big mass
of a walrus has tons of HP, and thank the PokeGods it doesn't know Rest.
Anyway, Sheer Cold is the newest addition to the set of one-hit KO moves, and
Glacia's Walrein's got it. The best part is that no type is immune to Ice, so
everyone's in danger. Take Walrein out FAST. As you can see from its moveset,
it prefers to take you out quick with power moves, save Body Slam.
Glalie 52 - Hail, Ice Beam, Crunch, Shadow Ball
-----------------------------------------------
Why Shadow Ball? Don't know. Doesn't cover any of Glalie's weaknesses. A good
Fire type can smoke Glalie (no pun intended). Too bad we can't get Houndoom..
Sealeo 52 - Blizzard, Attract, Hail, Dive
-----------------------------------------
If there's one thing I hate besides Kyogre and Glacia's Walrein, it's Attract.
Make sure you've got a couple non-Fire/-Ground/-Rock/-Grass females.
Once you defeat Glacia, move on to the next room.
=======================
10f. Elite Four - Drake
=======================
Drake's a pirate. What a baller. A user of Dragon types, anything with Ice Beam
or Blizzard will star here.
Drake's Pokemon:
***********************************************
* Name |Lvl| Name |Lvl| Name |Lvl|*
***********************************************
* Shelgon | 52| Flygon | 53| Salamence| 55|*
***********************************************
* Altaria | 54| Flygon | 53|****************
***********************************************
Shelgon - Rock Tomb, Protect, Dragon Claw, Not known yet (NKY)
--------------------------------------------------------
I see Shelgon lead with Protect quite often. Then it will Rock Tomb you until
you're slower (if you're not already), then Dragon Claw you to death. This is
the only one of Drake's Pokemon who isn't double weak to Ice, so once you take
care of Shelgon, it's smooth sailing.
Flygon 53 - Sandstorm, Dragonbreath, Dig, NKY
---------------------------------------------------------
Ice Beam will kill it if you're strong enough. Blizzard will kill it no matter
what. If you decide not to pick on his double weakness, you're dumb. That's
what type matching's there for. Just use Ice.
Flygon 53 - Crunch, Sand-Attack, Dragonbreath, Flamethrower
-------------------------------------------------------------
For this Flygon, Ice should be enough to take it down. If you're out of Ice,
then be careful what type you put up against it because of the bigger type
coverage.
Altaria - Dragon Dance, Take Down, Dragonbreath, NKY
--------------------------------------------------------------
Use the same strategies against Winona's Altaria. If you can, use Taunt to keep
it from Dancing for a little while, unless you've got some more Ice attacks up
your sleeve.
Salamence - Dragon Claw, Fly, Flamethrower, Crunch (@sitrus Berry)
--------------------------------------------------
Salamence is annoying. Use Ice to stop that sucka dead in its tracks.
If you have anything that knows Ice Beam, by all means, use it! Four of his
Pokemon will be more than likely be OHKOed by it due to double weakness! ^_^
If not, keep in mind that dragons resist Water, Fire, Grass, and Electric.
Flygon is an exception, because she is immune to Ground, while only being
normally affected by Water and Grass.
Once you defeat Drake, move on to the next room.
10c. Elite Four - Sidney
========================
Sidney's a master of the Dark type. Though he is the lowest of the Elite Four,
he's a lot stronger than Wally, so if you struggled against him...you won't
stand a chance.
Sidney's Pokemon:
***********************************************
* Name |Lvl| Name |Lvl| Name |Lvl|*
***********************************************
* Mightyena| 46| Shiftry | 48| Absol | 49|*
***********************************************
* Sharpedo| 48| Cacturne | 46|****************
***********************************************
Mightyena - Sand-Attack, Crunch, Swagger, Take Down
---------------------------------------------------
Mightyena will almost always lead off with a few Sand-Attacks, sometimes doing
it six times in a row. Be careful. Because of Intimidate, your leader gets -1
Attack, but Swagger makes it +1.
Shiftry - Fake Out, Double Team, Extrasensory, Swagger
------------------------------------------------------
After leading with Fake Out, Shiftry will Double Team a few times. Use Aerial
Ace to counter it and pick on its weakness to Flying. Extrasensory can make you
flinch, so make sure you're quicker. Evasion is always annoying, unless you're
the one doing it ^_^
Absol - Swords Dance, Slash, Aerial Ace, Snatch (@sitrus Berry)
-----------------------------------------------
Absol is by far the most dangerous of Sidney's Pokemon. Of course, that's not
saying much considering that Sidney's #1 in line. You have to be extremely fast
in killing Absol, because its Pressure Ability doubles PP usage, making each
attack cost 2 PP instead of 1. Using a Fighter? Aerial Ace will destroy it
after Absol Dances a few times.
Sharpedo - Surf, Swagger, Crunch, Slash
----------------------------------------
Sharpedo isn't a problem at all. An Electric type with Shock Wave or
Thunder(bolt) can easily beat it.
Cacturne - Cotton Spore, Needle Arm, Leech Seed, Faint Attack
-------------------------------------------------------------
If you're not faster than Cacturne, it'll use Cotton Spore to make it faster.
Then it'll use Needle Arm to get the flinch.
Once you defeat Sidney, move on to the next room.
========================
10d. Elite Four - Phoebe
========================
Phoebe has a tropical motif goin' on. Her grandparents live on Mt. Pyre, and
Phoebe, like a good girl, raises Ghost Pokemon.
Phoebe's Pokemon:
***********************************************
* Name |Lvl| Name |Lvl| Name |Lvl|*
***********************************************
* Dusclops | 48| Banette | 49| Sableye | 50|*
***********************************************
* Banette | 49| Dusclops | 51|****************
***********************************************
Dusclops 48 - Curse, Shadow Punch, Confuse Ray, Future Sight
------------------------------------------------------------
Curse will likely be its #1 attack, so give it a good power hit to kill it in
one shot. If not, switch out so Curse gets negated. Try not to knock it into
the red, because Phoebe'll use a Full Restore. Also make sure you don't take
too long to kill Dusclops because its Ability, Pressure, will eat your PP. And
at only the second of the Elite Four, you need all the PP you can get.
Banette - Shadow Ball, Spite, Faint Attack, Will-o-Wisp
------------------------------------------------------------
More PP wasting. I can tell you through personal experience that this Banette
can be much more annoying than Phoebe's Pressure Dusclops, especially when
Spite eats 5 PP of a move you rely on. Banette leads with Shadow Ball most of
the time, followed by a few Spite if your move has low PP. I hate Spite.
Sableye - Attract, Shadow Ball, Faint Attack, Psychic
-----------------------------------------------------
Male Foresighting Fighters beware. This is Phoebe's sweeper... if you want to
call it one. Not much to say here, just remember that Sableye has no weaknesses
and a good Magneton totally owns it.
Banette - Psychic, Toxic, Shadow Ball, Skill Swap
-------------------------------------------------
Nearly useless against Dark types, this Banette is just as big a threat as the
aforementioned one because of Toxic. Banette's Ability is Insomnia, which
prevents her from being put to Sleep. Just don't let Banette Swap a good
Ability that can protect it some more.
Dusclops 51 - Ice Beam, Earthquake, Confuse Ray, Shadow Ball (@sitrus Berry)
------------------------------------------------------------
Probably the hardest Dusclops to take down because of the larger type coverage.
Of course, it does squat diddly about Dark types, because my Mightyena quickly
took care of the PP waster with two (four >_<) Crunches. Just watch your PP..
Once you defeat Phoebe, move on to the next room.
========================
10e. Elite Four - Glacia
========================
Glacia is arguably the hardest of the Elite Four to defeat if you're not well
prepared. Note if I said "if you're not well prepared"; my Manectric + Rain
Dance + Thunder = dead Glacia. Feel free to do the same. If you don't have the
Glacia-killing Thunder, consider the following strategies:
Glacia's Pokemon:
***********************************************
* Name |Lvl| Name |Lvl| Name |Lvl|*
***********************************************
* Glalie | 50| Sealeo | 50| Walrein | 53|*
***********************************************
* Glalie | 52| Sealeo | 52|****************
***********************************************
Glalie 50 - Hail, Crunch, Ice Beam, Light Screen
------------------------------------------------
I've only seen Glalie do Light Screen once in my life, so don't worry about it.
Glalie's lead move depends on your leader. If it's weak to either Dark or Ice,
you can believe that Glalie will pick on it. 80% of her Pokemon know Hail, so
don't think you're safe when you kill Glalie.
Sealeo 50 - Surf, Hail, Ice Ball, Body Slam
-------------------------------------------
Sealeo will start Hail if Glalie hasn't already. If Sealeo uses Ice Ball, you
can either switch to something and Fly (to make Ice Ball miss before it does
too much damage) or switch to a Walrein of your own for some good ol' double
resistance fun. Keep in mind the 30% Paralyze chance from Body Slam, but Sealeo
will only use it as a last resort. Surf is the move of choice (duh).
Walrein - Surf, Blizzard, Sheer Cold, Body Slam (@sitrus Berry)
-----------------------------------------------
If there were a truck that stood for HP, Walrein would be a semi. The big mass
of a walrus has tons of HP, and thank the PokeGods it doesn't know Rest.
Anyway, Sheer Cold is the newest addition to the set of one-hit KO moves, and
Glacia's Walrein's got it. The best part is that no type is immune to Ice, so
everyone's in danger. Take Walrein out FAST. As you can see from its moveset,
it prefers to take you out quick with power moves, save Body Slam.
Glalie 52 - Hail, Ice Beam, Crunch, Shadow Ball
-----------------------------------------------
Why Shadow Ball? Don't know. Doesn't cover any of Glalie's weaknesses. A good
Fire type can smoke Glalie (no pun intended). Too bad we can't get Houndoom..
Sealeo 52 - Blizzard, Attract, Hail, Dive
-----------------------------------------
If there's one thing I hate besides Kyogre and Glacia's Walrein, it's Attract.
Make sure you've got a couple non-Fire/-Ground/-Rock/-Grass females.
Once you defeat Glacia, move on to the next room.
=======================
10f. Elite Four - Drake
=======================
Drake's a pirate. What a baller. A user of Dragon types, anything with Ice Beam
or Blizzard will star here.
Drake's Pokemon:
***********************************************
* Name |Lvl| Name |Lvl| Name |Lvl|*
***********************************************
* Shelgon | 52| Flygon | 53| Salamence| 55|*
***********************************************
* Altaria | 54| Flygon | 53|****************
***********************************************
Shelgon - Rock Tomb, Protect, Dragon Claw, Not known yet (NKY)
--------------------------------------------------------
I see Shelgon lead with Protect quite often. Then it will Rock Tomb you until
you're slower (if you're not already), then Dragon Claw you to death. This is
the only one of Drake's Pokemon who isn't double weak to Ice, so once you take
care of Shelgon, it's smooth sailing.
Flygon 53 - Sandstorm, Dragonbreath, Dig, NKY
---------------------------------------------------------
Ice Beam will kill it if you're strong enough. Blizzard will kill it no matter
what. If you decide not to pick on his double weakness, you're dumb. That's
what type matching's there for. Just use Ice.
Flygon 53 - Crunch, Sand-Attack, Dragonbreath, Flamethrower
-------------------------------------------------------------
For this Flygon, Ice should be enough to take it down. If you're out of Ice,
then be careful what type you put up against it because of the bigger type
coverage.
Altaria - Dragon Dance, Take Down, Dragonbreath, NKY
--------------------------------------------------------------
Use the same strategies against Winona's Altaria. If you can, use Taunt to keep
it from Dancing for a little while, unless you've got some more Ice attacks up
your sleeve.
Salamence - Dragon Claw, Fly, Flamethrower, Crunch (@sitrus Berry)
--------------------------------------------------
Salamence is annoying. Use Ice to stop that sucka dead in its tracks.
If you have anything that knows Ice Beam, by all means, use it! Four of his
Pokemon will be more than likely be OHKOed by it due to double weakness! ^_^
If not, keep in mind that dragons resist Water, Fire, Grass, and Electric.
Flygon is an exception, because she is immune to Ground, while only being
normally affected by Water and Grass.
Once you defeat Drake, move on to the next room.