Post by Jon on Jun 29, 2003 18:03:52 GMT
The Sims
The Complete Guide
Version 0.9 (2-11-00)
by Dan Simpson (manymoose@hotmail.com, ICQ: 185116)
Email Policy: If you are going to email me about this game, please put
The Sims as the subject. Or Sims. Also please realize
that I am not hiding cheats or any other information, i.e.
everything I know about The Sims is in this guide.
_______________
.--------------------========= N O T E S =========-------------------------.
| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ |
| The most recent version of this FAQ can be found at: |
| www.gamefaqs.com/ |
| www.cheatcc.com/ |
| |
| If you are a webmaster and wish to post this on your web page, please email |
| me first. And if you do post this FAQ on your site, please make an attempt |
| to keep it up to date. There is nothing worse than getting emails from |
| people who saw an old version asking about things that are already in the |
| newer versions. Well, maybe there are worse things, but it IS annoying! |
| |
| This is currently a preliminary version, although it is mostly done. Please |
| realize that I am still working on it, not only the sections that are in |
| here, but possibly adding new sections as I come up with them. |
| |
| This FAQ looks best in Courier New at about 9 points. |
'--------------------=================================-------------------------'
__________________
What's New in 0.9:
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
- Everything is new!
For a complete Version History, check out the Final Words Section at the end
of the FAQ.
--------------------------------------------------------------------------------
Table of Contents:
--------------------------------------------------------------------------------
i. What is The Sims?
1. Getting Acquainted
2. Creating a Family
a. Creating a Sim
3. Building a House
4. Furnishing a House
a. Lighting and Lamps
b. Decorations
5. Of Friends and Lovers
a. Socializing
b. Marriage and Moving In
6. Working (and Not)
a. Quitting
b. Job Events
7. Running an Efficient Household
8. Expanding the House
9. Everything Else in the Neighborhood
Final Words...
--------------------------------------------------------------------------------
i. What is The Sims?
--------------------------------------------------------------------------------
The Sims, simply put, is the People Simulator from the creator of SimCity.
So, what is a People Simulator? Well, you get to run the lives of everyone
in a neighborhood (not all at once, of course). Taking on one "family" at a
time, you try to guide them to success in life, in love, and in job. Left to
their own devices, the Sims tend to not thrive very well, and that is where
you come in. I like to think of the player as the Sims' ambition, their
drive, if you will. You are what tells them to study Mechanics, or to shower,
so that they can get that promotion. Without you, their ambition, the Sims
will tend to lounge around, fulfilling only their most immediate desire,
without any eye on the future.
Sim (noun) : A simulated person in a Maxis game. Ex: The Sim went to
SimCity to buy a bagel.
Updates to The Sims:
There are several new downloads available at the Official Site
(www.thesims.com of course!). These aren't any great Patches, but are some
neat new objects and skins. Maxis promises that every Thursday that they
will have some cool new thing on the site, and therefore every Thursday is
called SimDay.
Mini-Review:
This is the first time a review of mine will be found in my FAQ. I just
felt that I needed to express my opinions on the game in a more editorial
fashion than the normal FAQ sections allow.
I have been looking forward to The Sims since I heard about it back in
November. I couldn't quite put my finger on why this game sounded good to
me, but I was certainly intrigued. Controlling people's lives? Sounded
like fun.
After having played it non-stop since I bought the game, I can sum up my
experience in one sentence: One of the most strangely addicting and
compelling games I have ever played. I haven't played a game this much
since Rollercoaster Tycoon, and that was back in April '99. That's almost
a year.
In The Sims you take control of a family of Sims and try to guide them
through life. Along the way you develop friendships, work your way up the
promotion ladder at work, and try to keep yourself fed and happy. You can
sit back and watch the Sims interact with each other, or you can take a more
active hand and FORCE them to do your bidding. You can even shut off their
Free Will.
Personal interactions between the Sims is often the most amusing part of the
game. Watch as someone will shoo another Sim out of the bathroom so he can
take a leak. Or as a Sim attempts to give another Sim a back rub, but it
pushed away. Then there are always the Sims who like each other... a lot,
and start getting passionate.
I also really enjoy the differences between the Sims. One may be very neat,
and like to clean up messes, and another may be extremely mean, and prone to
get into fights. Very interesting variety.
All in all I liked this game, and give it a 9.5.
--------------------------------------------------------------------------------
1. Getting Acquainted
--------------------------------------------------------------------------------
Welcome to the crazy world of The Sims. I'm assuming that you have gone
through the first Tutorial, if not, you probably should. It teaches you all
of the basics of Sims and their needs. Once you're done with that little
tutorial, save it and go back to the Neighborhood.
The first thing you should know, is that you control the entire neighborhood.
Not at the same time, but one house at a time. When you aren't directly
controlling a house, NOTHING HAPPENS THERE. It's like they are in stasis.
They can be called over to your current house (assuming you've met them), but
they won't actually do anything. They'll be exactly as you left them when you
go back to them.
Another thing to know at the Neighborhood level is that the people you put in
the neighborhood are the only ones you can be friends with. That is, there
are no "random Sims" wandering about. Since your Sims require the friendships
of lots of other Sims that means that you will have to work on the
Neighborhood as a whole, rather than singlemindedly working one house. (more
on this in section 5. Of Friends and Lovers)
Well on we go! Click on the Create a Family button to get things going.
(You could, of course, play the Goths, or the Newbies, but you need to create
a new family to start filling in the Neighborhood)
The Complete Guide
Version 0.9 (2-11-00)
by Dan Simpson (manymoose@hotmail.com, ICQ: 185116)
Email Policy: If you are going to email me about this game, please put
The Sims as the subject. Or Sims. Also please realize
that I am not hiding cheats or any other information, i.e.
everything I know about The Sims is in this guide.
_______________
.--------------------========= N O T E S =========-------------------------.
| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ |
| The most recent version of this FAQ can be found at: |
| www.gamefaqs.com/ |
| www.cheatcc.com/ |
| |
| If you are a webmaster and wish to post this on your web page, please email |
| me first. And if you do post this FAQ on your site, please make an attempt |
| to keep it up to date. There is nothing worse than getting emails from |
| people who saw an old version asking about things that are already in the |
| newer versions. Well, maybe there are worse things, but it IS annoying! |
| |
| This is currently a preliminary version, although it is mostly done. Please |
| realize that I am still working on it, not only the sections that are in |
| here, but possibly adding new sections as I come up with them. |
| |
| This FAQ looks best in Courier New at about 9 points. |
'--------------------=================================-------------------------'
__________________
What's New in 0.9:
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
- Everything is new!
For a complete Version History, check out the Final Words Section at the end
of the FAQ.
--------------------------------------------------------------------------------
Table of Contents:
--------------------------------------------------------------------------------
i. What is The Sims?
1. Getting Acquainted
2. Creating a Family
a. Creating a Sim
3. Building a House
4. Furnishing a House
a. Lighting and Lamps
b. Decorations
5. Of Friends and Lovers
a. Socializing
b. Marriage and Moving In
6. Working (and Not)
a. Quitting
b. Job Events
7. Running an Efficient Household
8. Expanding the House
9. Everything Else in the Neighborhood
Final Words...
--------------------------------------------------------------------------------
i. What is The Sims?
--------------------------------------------------------------------------------
The Sims, simply put, is the People Simulator from the creator of SimCity.
So, what is a People Simulator? Well, you get to run the lives of everyone
in a neighborhood (not all at once, of course). Taking on one "family" at a
time, you try to guide them to success in life, in love, and in job. Left to
their own devices, the Sims tend to not thrive very well, and that is where
you come in. I like to think of the player as the Sims' ambition, their
drive, if you will. You are what tells them to study Mechanics, or to shower,
so that they can get that promotion. Without you, their ambition, the Sims
will tend to lounge around, fulfilling only their most immediate desire,
without any eye on the future.
Sim (noun) : A simulated person in a Maxis game. Ex: The Sim went to
SimCity to buy a bagel.
Updates to The Sims:
There are several new downloads available at the Official Site
(www.thesims.com of course!). These aren't any great Patches, but are some
neat new objects and skins. Maxis promises that every Thursday that they
will have some cool new thing on the site, and therefore every Thursday is
called SimDay.
Mini-Review:
This is the first time a review of mine will be found in my FAQ. I just
felt that I needed to express my opinions on the game in a more editorial
fashion than the normal FAQ sections allow.
I have been looking forward to The Sims since I heard about it back in
November. I couldn't quite put my finger on why this game sounded good to
me, but I was certainly intrigued. Controlling people's lives? Sounded
like fun.
After having played it non-stop since I bought the game, I can sum up my
experience in one sentence: One of the most strangely addicting and
compelling games I have ever played. I haven't played a game this much
since Rollercoaster Tycoon, and that was back in April '99. That's almost
a year.
In The Sims you take control of a family of Sims and try to guide them
through life. Along the way you develop friendships, work your way up the
promotion ladder at work, and try to keep yourself fed and happy. You can
sit back and watch the Sims interact with each other, or you can take a more
active hand and FORCE them to do your bidding. You can even shut off their
Free Will.
Personal interactions between the Sims is often the most amusing part of the
game. Watch as someone will shoo another Sim out of the bathroom so he can
take a leak. Or as a Sim attempts to give another Sim a back rub, but it
pushed away. Then there are always the Sims who like each other... a lot,
and start getting passionate.
I also really enjoy the differences between the Sims. One may be very neat,
and like to clean up messes, and another may be extremely mean, and prone to
get into fights. Very interesting variety.
All in all I liked this game, and give it a 9.5.
--------------------------------------------------------------------------------
1. Getting Acquainted
--------------------------------------------------------------------------------
Welcome to the crazy world of The Sims. I'm assuming that you have gone
through the first Tutorial, if not, you probably should. It teaches you all
of the basics of Sims and their needs. Once you're done with that little
tutorial, save it and go back to the Neighborhood.
The first thing you should know, is that you control the entire neighborhood.
Not at the same time, but one house at a time. When you aren't directly
controlling a house, NOTHING HAPPENS THERE. It's like they are in stasis.
They can be called over to your current house (assuming you've met them), but
they won't actually do anything. They'll be exactly as you left them when you
go back to them.
Another thing to know at the Neighborhood level is that the people you put in
the neighborhood are the only ones you can be friends with. That is, there
are no "random Sims" wandering about. Since your Sims require the friendships
of lots of other Sims that means that you will have to work on the
Neighborhood as a whole, rather than singlemindedly working one house. (more
on this in section 5. Of Friends and Lovers)
Well on we go! Click on the Create a Family button to get things going.
(You could, of course, play the Goths, or the Newbies, but you need to create
a new family to start filling in the Neighborhood)